Serenity RPG

Thursday, March 5th, 2009 @ 7:12 pm | Cycle 3, RPGs

I’m not positive about this one. I need to review the system a bit more, but I’d like to run a Serenity RPG game.

At this point I have 4 pre-generated characters stated up, players will be able to develop all the flavour themeselves.

It’ll probably start with the characters right in the middle of a heapin’ pile o’ trouble (i.e. a fight) and just aching to get off-planet. ‘Course the they ain’t likely to find a respectable ship to take them offworld on short notice . . .

Serenity RPG is based on the sci-fi/western TV series Firefly and the Film (Serenity). The core world’s are high-tech and heavily controlled by the Alliance, while out on the newly terraformed Rimworlds folk are more likely to be hearding cattle and carrying six-shooters then staring at screens. The Alliance don’t take much interest in folks out here on the Rim.

The game uses mechanics called the Cortex System. Players stats/attributes and skills are given a die rank (eg a d2 would be inept, while a d12 would be superb.) Roll two dice, add them up and see how you do.

Joshua

2 Responses to “Serenity RPG”

  1. Darcy Says:

    Hey Joshua,

    Just a thought — not everyone brings buckets of dice to GPO. I’d suggest packing a couple of full sets of polyhedrals for this one. Seeing as it uses the whole assortment.

  2. Joshua Says:

    I’ll have a good couple handfuls of dice. As well as pencils and such. Always do, just grab my handy gaming satchel (old laptop bag) and go! See you all soon.

Leave a Reply