July 11th, 2009
The date is selected July 25, why well not may people voted and it’s the furthest date away with the most votes, so there’s prep time to pull it off. Now lets start annoucing what we’ll be bringing. I got the New Wallace game Steam, rails to riches, just waiting for its first table and I’ll bring a classic though probably not civilization this time. In other words, let the games begin.
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25 July 2009
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11:00 - 21:00
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The Desmarais building, Ottawa U Campus - Inside the Starbucks
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55 Laurier Avenue East
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Posted in Battle Plan, Board Games, Cycle 4, Game ON!, RPGs | 8 Comments »
July 7th, 2009
Rebooting the 4th cycle. Vote soon. Some of us really want to play. Voting will be extended to July10, 2009 due to my lack of proper advertising.
http://www.doodle.com/bb848p6×45e78sgg
Posted in Cycle 4 | No Comments »
April 28th, 2009
Hey GPOers!
It’s that time again — date choosing time! The link to the date poll is active. Please drop by and indicate your availability.
I’m trying a couple of new things this time out:
- I’ve purposely left things closer to the date window before polling everyone. I’m also setting a cutoff date on the poll: May 8, 2009. I’m hoping that the shorter time-frames will help build some momentum. (As an aside, it should also give us enough time to get some posters up.)
- I’m going to keep quiet about what I’d like to run until the last possible minute. I’m mostly doing this so that I can get in on someone else’s game. I’ll probably pitch something closer to the event.
So, step on up, start pimping games, and choose the date! Let’s Go Play.
- Darcy
Posted in Cycle 4, Planning | 6 Comments »
April 20th, 2009
Cycle 3 was a great experience. Talk about what you did here.
Over 30 people came together for great conversations and gaming goodness. There’s nothing quite like hanging out with a group of people who share your interests, share great stories and getting to game all in the same day.
- Joshua
Posted in Cycle 3 | 3 Comments »
March 5th, 2009
I’m not positive about this one. I need to review the system a bit more, but I’d like to run a Serenity RPG game.
At this point I have 4 pre-generated characters stated up, players will be able to develop all the flavour themeselves.
It’ll probably start with the characters right in the middle of a heapin’ pile o’ trouble (i.e. a fight) and just aching to get off-planet. ‘Course the they ain’t likely to find a respectable ship to take them offworld on short notice . . .
Serenity RPG is based on the sci-fi/western TV series Firefly and the Film (Serenity). The core world’s are high-tech and heavily controlled by the Alliance, while out on the newly terraformed Rimworlds folk are more likely to be hearding cattle and carrying six-shooters then staring at screens. The Alliance don’t take much interest in folks out here on the Rim.
The game uses mechanics called the Cortex System. Players stats/attributes and skills are given a die rank (eg a d2 would be inept, while a d12 would be superb.) Roll two dice, add them up and see how you do.
Joshua
Posted in Cycle 3, RPGs | 2 Comments »
March 5th, 2009
The characters find them selves at the first spring festival in the village of Merriclet. Things get interesting when a know bandit turns up. Does the maps he carries actually lead to the Buried City of Terrathor?
Microlite20 is a trimmed down, sub-miniaturized version of Dungeons&Dragons 3rd edition, that has been designed to be quick and easy to play.
This is an excellent way to start playing RPG’s if you’ve never done so before. Combats and other interactions are fast freewheelin’ and fun. Rules are so straightforward that players will be making their own Characters.
Come join the Adventure!
Joshua
Posted in Cycle 3, RPGs | No Comments »
February 16th, 2009
Hey, happy Family Day everybody!
My proposed offering for Cycle 3 is Vincent Baker’s feelqueasy classic Kill Puppies for Satan.
http://www.lumpley.com/games/puppies.html
I’ve threatened to set gamer-norm relations back 25 years by running this at CanGames in the spring, and so I’m hoping to get a feel for mechanics/police response times. Bring the kids!
- Steve
Posted in Cycle 3, RPGs | No Comments »
February 9th, 2009
See you all on Saturday, March 7th!
Here are all the fuggly details!
-Darcy
Posted in Cycle 3 | 2 Comments »
January 21st, 2009
Myself and 3-4 friends are looking for a DM in Ottawa interested in running an Iron Heroes campaign with lots of opportunity for roleplaying and story/plot development. Talking to the other guys and gal, Saturdays are best for us.
Iron Heroes is a D&D 3.5 edition “advanced” rulebook (written by Mike Mearls, the same guy who did D&D 4th edition). It’s not quite a campaign setting (as there is no setting, like in Dragonlance or Forgotten Realms) but rather alternate rules for low-magic, gritty, high-adventure D&D.
Continue reading…
Posted in Cycle 3, RPGs | 1 Comment »
January 14th, 2009
I want to run a session of Black Cadillacs.
It’s a game about soldiers in War. It’s about the man behind the gun, not what he’s shooting at.
It’s a game I’ve designed and published in an ‘ashcan’ (think beta-test) format. I’ve got some hardcore revisions going on right now, and the game is getting really effing scary.
Scary in a good way, that is.
Although setting creation is actually a part of play, I’m very excited about a couple of historical battles right now. Specifically:
If you’ve got any military actions in mind, please chime in!
-Darcy
Posted in Cycle 3, Game ON!, RPGs | No Comments »